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Rebecca Eriksson

Rebecca work as a Digital Designer with a human-centered approach, has a great interest in solving problems and creating good digital experiences.

In 2017 she moved to England and stayed there for 3 years. During this time she worked for 2 years in digital design. She then developed an interest for the relation between humans and technology which led her to Kristianstad where she completed her Bachelor of Science in Informatics 2021.

She has worked on a wide range of projects with great results.

User Experience Design (UX)

Programming languages

Languages Experience Rating Last used
HTML 1 years 2 2020
CSS 1 years 2 2020

Development tools

Tool Experience Rating Last used
Figma 2 years 4 2024
Adobe Photoshop 6 years 4 2024
Adobe Illustrator 4 years 4 2024
Adobe Premiere Pro 1 years 3 2022
Adobe XD 1 years 3 2020
Adobe InDesign 1 years 3 2019
Sketch 1 years 3 2017
Arduino 1 years 2 2019
Adobe After Effects 1 years 1 2024

Knowledge & technologies

Tool Experience Rating Last used
Visual Design 5 years 4 2024
UX design 2 years 4 2024
Product discovery & planning 4 years 4 2024
UI design 2 years 4 2024
Brand design 2 years 4 2024
Marketing Design 2 years 4 2024

Languages

Language Skill level
Swedish Native speaker
English Near native / fluent

Education

  • Bachelor of Science in Informatics Kristianstad University
  • Positive Psychology Lund University
  • Qualified Vocational Education - Assistant Nurse Eslöv
  1. Has some knowledge of the technology/product.
  2. Has previously used the technology/product but may require a brief introduction or course.
  3. Has used this technology/product in projects before and can get going on his/her own.
  4. Feels very confident with the technology/product.
  5. Is very experienced with the technology/product and can support or educate others in this area.

Projects & Employments

Current & previous projects

User Experience Designer at Smart Agritech, Helsingborg

Smart Agritech developed the Pigxcel Portal as an aid to pigfarmers when keeping track of their pigs growth. The goal was to find out in what context the product was used, what the farmers wanted to use the product for and what their thoughts were on the current solution. We conducted user interviews at 3 farms in Västergötland with farmers and their workers. Collected the information and presented the results in a comprehensive UX-report.

Technologies: Figma, Dovetail

User Experience Designer at Dirma, Helsingborg

Dirma is an application aimed towards associations in Sweden. Members of associations get targeted offers, reply to 2 questions and earn money when they are correct. The goal with Dirma was to turn the existing product into a user-friendly and appealing product that engage users. Steps involved in the process: - User research (interviews) - Brainstorming possible functions - Rebranding - Design system - Wireframing new functions - User journeys - Prototyping (Low/Hi-fi) - Testing product - Social media presence

Technologies: Figma

User Experience Designer at Helsingborg Stad, Helsingborg

The application "who is coming home" has the goal to ease anxiety among elderly people by showing them who is coming home to them, when and what they are going to do together. My role was to create a visual design and suitable functions for the users in order to meet this goal.

Technologies: Figma, Photoshop

User Experience Designer at Helsingborg Stad, Helsingborg

The Helsingborg Guide Application was created in favour for people living in or visiting Helsingborg. The app makes it possible to find activities and happenings in the city, along with tours and guides about Helsingborg. My role was to help designing a user journey with relevant functions and good usability.

Technologies: Figma

User Experience Designer at Helsingborg Stad, Helsingborg

The goal was to turn innovative planning application ideas into an interactive digital mockup prototype. This was made for the first user interaction evaluation, with the goal to see if the concept met the needs of the target group who were on the autistic spectrum.

Technologies: Figma, Adobe Photoshop, Miro

Current & previous employments

EC Solutions AB, Helsingborg

Working as a UX/UI and visual designer.

JTI Ventures, Helsingborg

SoMe content planning and design to help build the brand of Padelnest. I was also part of structuring the buy and sell method for used padelrackets which included liasing with clients.

Storm Technologies, Manchester & Jersey

I was working as a graphic designer, creating branding, logo presentations, mobile mockups among other responsibilities.