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Henrik Irskog

Henrik has great power to adapt to any new situation he is put in.
He is an excellent team player who takes great responsibility for the team and the individual tasks. He has a wide background from both game development and also software development for the automation industry.

He is eager to learn new stuff, expand his knowledge and a really fast learner who quickly grasps the overall target for the project.

Game Development C# Artificial Reality Virtual Reality Automation Engineering

Programming languages

Languages Experience Rating Last used
C# 9 years 5 2021
C++ 3 years 4 2015
Delphi 1 years 3 2018
Java 2 years 4 2021
Visual Basic 1 years 4 2018
PowerShell 1 years 3 2019
SQL 1 years 3 2021

Development tools

Tool Experience Rating Last used
Visual Studio 10 years 5 2021
Eclipse 2 years 4 2017
Unity 7 years 5 2021
Arduino 1 years 3 2016
Android Studio 1 years 4 2021
Unreal Engine 1 years 3 2021

Knowledge & technologies

Tool Experience Rating Last used
ASP.Net 1 years 4 2021
ASP.Net Core 3 years 4 2021
ASP.NET MVC 1 years 3 2021
BankID 1 years 3 2018
OAuth 1 years 3 2018
Open Banking 1 years 3 2018
OpenGL 1 years 3 2015
Windows Forms 4 years 5 2020
Amazon AWS 1 years 3 2021
Git 4 years 4 2021
JSON 3 years 5 2021
REST API 3 years 5 2021
SOAP 1 years 3 2017
Entity Framework 2 years 4 2020
XML 2 years 4 2021
Azure 2 years 4 2021

Languages

Language Skill level
Swedish Native speaker
English Highly proficient
German Basic communication skills
C# Native speaker

Education

  • Game Programming The Game Assembly Malmö
  • Electrical Engineering Yrkeshögskolan Helsingborg

Courses

Description Days Year
Computers and network, Malmö University 0 1
Information security, Malmö University 0 1
  1. Has some knowledge of the technology/product.
  2. Has previously used the technology/product but may require a brief introduction or course.
  3. Has used this technology/product in projects before and can get going on his/her own.
  4. Feels very confident with the technology/product.
  5. Is very experienced with the technology/product and can support or educate others in this area.

Projects & Employments

Current & previous projects

Unity Lead Developer at Sony, Lund

Location Based entertainment, Research & Development

Technologies: Unity, C#

Game developer, Gameplay designer, Level designer at Odd Comet Games, Malmö

Changing IAP design to a more updated model. This involved upgrading Moomin Quest from Unity 5 to Unity 2019 LTS.

Technologies: Unity, C#

System Developer.NET at Tetra Pak, Lund

Development of defect management system in processing and packaging solutions for Tetra Pak. Development of "data gathering system" in processing and packaging solutions for Tetra Pak. Storing the data in a data lake on Azure. Both systems using Azures build pipeline to update applications in over 20 factories all over the world.

Technologies: C#, SQL Server, Azure DevOps, PowerShell, Git

Developer at Region Skåne, Malmö

New functionality in two existing medical systems as well as GUI correction.

Technologies: VB 6, Delphi 7, SQL Server

Backend developer at Jolle AB, Helsingborg

Developing a backend for a currency exchange application.

Technologies: ASP.Net Core, Postman, Azure Portal, REST, BankID, OAuth 2.0

Game developer, Gameplay designer, Level designer at Odd Comet Games, Malmö

Created an Android / iOS proof of concept dice game.

Technologies: Unity 3D, C#

Backend-developer and small amount of frontend at Golfhäftet, Helsingborg

Developed a CRM(Customer relationship management) web application and an web API for booking golf courses all over the world. Used other Golf clubs APIs, mostly REST and SOAP to book in other countries. Some website scraping on golf clubs that didn't have an API.

Technologies: .NET Core, C#, REST, SOAP, Azure Portal, HTML, JavaScript, Microsoft SQL, Git

Augmented reality software developer at Brio, Malmö

Display of a toy railway moving around on floor inside Brio toy stores on Android and iOS phones.

Technologies: Unity 3D, C#

Developer at Region Skåne, Malmö

Migration/development/bug fixing of medical system from Windows XP to Windows 7.

Technologies: VB 6, Delphi 7

Virtual Reality software developer at HSB Landskrona, Landskrona

Rendering of apartments not yet constructed. Main reason to make it easier for potential customers to make a faster and a more accurate decision by visiting apartments in a Virtual Reality setting.

Technologies: Unity 3D, C#

Game developer, gameplay designer, level designer. at Odd Comet Games, Malmö

Created a iOS, Android mobile game named "Moomin Quest". Released on iTunes(https://apps.apple.com/se/app/moomin-quest/id1131611085) store and Google Play(https://play.google.com/store/apps/details?id=com.oddcometgames.moominquest&hl=en_CA).

Technologies: Unity, C#, SQL

Game developer, gameplay designer, level designer. at Odd Comet Games, Malmö

Created a PC, Mac and Linux game named "Castle Chaos". Release on steam: https://store.steampowered.com/app/412410/Castle_Chaos/

Technologies: Unity, C#, SQL

Game developer, gameplay designer, level designer. at Odd Comet Games, Malmö

Ported Moomin Quest to PC from Android/iOS to be able to use play it with a dance mat. Complete redesigne of Input and GUI. This was made to reach out even more to the Japanese market.

Technologies: Unity, C#

Game developer, gameplay designer, level designer. at Odd Comet Games, Malmö

Created a game called "Squid Balls" to be used in party play with up to 20 players controlling their avatar with their phone. This game was used at different expos by another company.

Technologies: Unity, C#

Android app Developer at Hbg Works, Helsingborg

Developed an app that records a video. Converts video to audio. Transcribe audio to text. Translate text to languages the uses understands. Sends the message with video and text to users subscribing to messages.

Technologies: Android Studio, AWS, Google Translate, Google Transcribe

Current & previous employments

EC Solutions AB, Malmö

Developer. Consultant as a Software Developer and web developer. Often in close relationship to customer.

Beckhoff Automation AB, Malmö

Automation Engineer. Worked directly with customers to help them with both their automation projects and hardware. Was in charge of showing customers new products regarding safety. Held courses in Beckhoff safety hardware and programming.

Pixelbite, Helsingborg

Game Developer / Programmer. Studio with 8-10 persons doing mobile games. C++ was used.

EC Electrocentralen/Actemium, Malmö

Automation Engineer. Mostly out at site with customers to implement automation program to different machines in the industry.

Odd Comet Games, Malmö

Game Developer. Worked as a Game Developer and Programmer. Mostly with the game engine Unity/C# but also with GDX/Java.