Programming languages
| Languages | Experience | Rating | Last used |
|---|---|---|---|
| C# | 9 years | 5 | 2021 |
| C++ | 3 years | 4 | 2015 |
| Delphi | 1 years | 3 | 2018 |
| Java | 2 years | 4 | 2021 |
| Visual Basic | 1 years | 4 | 2018 |
| PowerShell | 1 years | 3 | 2019 |
| SQL | 1 years | 3 | 2021 |
Henrik has great power to adapt to any new situation he is put in.
He is an excellent team player who takes great responsibility for the team and the individual tasks. He has a wide background from both game development and also software development for the automation industry.
He is eager to learn new stuff, expand his knowledge and a really fast learner who quickly grasps the overall target for the project.
| Languages | Experience | Rating | Last used |
|---|---|---|---|
| C# | 9 years | 5 | 2021 |
| C++ | 3 years | 4 | 2015 |
| Delphi | 1 years | 3 | 2018 |
| Java | 2 years | 4 | 2021 |
| Visual Basic | 1 years | 4 | 2018 |
| PowerShell | 1 years | 3 | 2019 |
| SQL | 1 years | 3 | 2021 |
| Tool | Experience | Rating | Last used |
|---|---|---|---|
| Visual Studio | 10 years | 5 | 2021 |
| Eclipse | 2 years | 4 | 2017 |
| Unity | 7 years | 5 | 2021 |
| Arduino | 1 years | 3 | 2016 |
| Android Studio | 1 years | 4 | 2021 |
| Unreal Engine | 1 years | 3 | 2021 |
| Tool | Experience | Rating | Last used |
|---|---|---|---|
| ASP.Net | 1 years | 4 | 2021 |
| ASP.Net Core | 3 years | 4 | 2021 |
| ASP.NET MVC | 1 years | 3 | 2021 |
| BankID | 1 years | 3 | 2018 |
| OAuth | 1 years | 3 | 2018 |
| Open Banking | 1 years | 3 | 2018 |
| OpenGL | 1 years | 3 | 2015 |
| Windows Forms | 4 years | 5 | 2020 |
| Amazon AWS | 1 years | 3 | 2021 |
| Git | 4 years | 4 | 2021 |
| JSON | 3 years | 5 | 2021 |
| REST API | 3 years | 5 | 2021 |
| SOAP | 1 years | 3 | 2017 |
| Entity Framework | 2 years | 4 | 2020 |
| XML | 2 years | 4 | 2021 |
| Azure | 2 years | 4 | 2021 |
| Language | Skill level |
|---|---|
| Swedish | Native speaker |
| English | Highly proficient |
| German | Basic communication skills |
| C# | Native speaker |
| Description | Days | Year |
|---|---|---|
| Computers and network, Malmö University | 0 | 1 |
| Information security, Malmö University | 0 | 1 |
Location Based entertainment, Research & Development
Changing IAP design to a more updated model. This involved upgrading Moomin Quest from Unity 5 to Unity 2019 LTS.
Development of defect management system in processing and packaging solutions for Tetra Pak. Development of "data gathering system" in processing and packaging solutions for Tetra Pak. Storing the data in a data lake on Azure. Both systems using Azures build pipeline to update applications in over 20 factories all over the world.
New functionality in two existing medical systems as well as GUI correction.
Developing a backend for a currency exchange application.
Created an Android / iOS proof of concept dice game.
Developed a CRM(Customer relationship management) web application and an web API for booking golf courses all over the world. Used other Golf clubs APIs, mostly REST and SOAP to book in other countries. Some website scraping on golf clubs that didn't have an API.
Display of a toy railway moving around on floor inside Brio toy stores on Android and iOS phones.
Migration/development/bug fixing of medical system from Windows XP to Windows 7.
Rendering of apartments not yet constructed. Main reason to make it easier for potential customers to make a faster and a more accurate decision by visiting apartments in a Virtual Reality setting.
Created a iOS, Android mobile game named "Moomin Quest". Released on iTunes(https://apps.apple.com/se/app/moomin-quest/id1131611085) store and Google Play(https://play.google.com/store/apps/details?id=com.oddcometgames.moominquest&hl=en_CA).
Created a PC, Mac and Linux game named "Castle Chaos". Release on steam: https://store.steampowered.com/app/412410/Castle_Chaos/
Ported Moomin Quest to PC from Android/iOS to be able to use play it with a dance mat. Complete redesigne of Input and GUI. This was made to reach out even more to the Japanese market.
Created a game called "Squid Balls" to be used in party play with up to 20 players controlling their avatar with their phone. This game was used at different expos by another company.
Developed an app that records a video. Converts video to audio. Transcribe audio to text. Translate text to languages the uses understands. Sends the message with video and text to users subscribing to messages.
Developer. Consultant as a Software Developer and web developer. Often in close relationship to customer.
Automation Engineer. Worked directly with customers to help them with both their automation projects and hardware. Was in charge of showing customers new products regarding safety. Held courses in Beckhoff safety hardware and programming.
Game Developer / Programmer. Studio with 8-10 persons doing mobile games. C++ was used.
Automation Engineer. Mostly out at site with customers to implement automation program to different machines in the industry.
Game Developer. Worked as a Game Developer and Programmer. Mostly with the game engine Unity/C# but also with GDX/Java.