Henrik Jönsson

Henrik Jönsson     Consultant profile

Personal information

Year of birth: 1986
Programming since: 2006
Consultant since: 2015

Henrik has great power to adapt to any new situation he is put in.
He is an excellent team player who takes great responsibility for the team and the individual tasks. He has a wide background from both game development and also software development for the automation industry.

He is eager to learn new stuff, expand his knowledge and a really fast learner who quickly grasps the overall target for the project. 

 

Education

Game Programming (KY) 110-KY-points – 2,5 years (The Game Assembly Malmö)

Electrical engineering (KY) 80 KY-points 2 years (Yrkeshögskolan Helsingborg)

Computers and network 5 p (Malmö University)

Information security 5 p (Malmö University)

Construction Engineering Education – Malmö University (Interrupted after one session)

Courses

Year Course Days
C# advanced
C-plusplus for Java- and C-programmers
Git/Github
Software Engineering

Areas of expertise

  • Game development
  • C#
  • .Net
  • Git/Gerrit
  • Android development
  • Electric Motor Drives
  • Java
  • JavaScript
  • Python
  • TCP/IP
  • WordPress

Field experience

Gamedeveloper, Web/Backend developer - EC Solutions AB

Technical Support, Sales, Programmer - Beckhoff Automation AB

Game programmer Pixelbite - Internship

Automation engineer, PLC - programming EC Elektrocentralen AB (Actemium)

Tools and Technologies1

Language Years exp. Rating Last used
ASP.NET 3 2 2015
ASP.NET Core 1 4 2018
C 3 3 2012
C# 9 5 2017
C++ 6 4 2015
Java 8 5 2017
Javascript 3 3 2015
SQL 1 2 2018
XML 5 3 2017
English Advanced
German Basic knowledge
Swedish Mother tongue
Development tool Years exp. Rating Last used
Amazon AWS 2 2 2017
Android ADB 2 3 2017
Arduino 1 2016
Eclipse 6 4 2015
Git 2 4 2017
Wireshark 1 2 2016
Knowledge Years exp. Rating Last used
Algorithms 1 3
Android 1 2
ASP.NET 1 2
ASP.NET MVC 1 3
Mathematics 1 3
MS SQL Server 1
OpenGL 1 3
Scrum 1 3
TCP/IP 1 4
1. Definition of ratings
  1. Has some knowledge of the technology/product.
  2. Has previously used the technology/product but may require a brief introduction or course.
  3. Has used this technology/product in projects before and can get going on his/her own.
  4. Feels very confident with the technology/product.
  5. Is very experienced with the technology/product and can support or educate others in this area.

Projects

Customer EC Solutions AB, Helsingborg
Time frame 2017/04 - 2017/12
Project role Worked as backend-developer.
Project description Developed a CRM and API for booking golf courses.
Technology Used .NET Core for backend.
Customer OddComet Games, Malmö
Time frame 2015/09 - 2016/05
Project role
Project description
Technology Unity, C#, SQL

Previous employments

2015/09 -
OddComet Games, Malmö
Game Developer / Programmer. Worked as a Game Developer and Programmer. Mostly with the game engine Unity/C# but also with GDX/Java.
2015/09 -
EC Solutions AB, Helsingborg
Game Developer / Programmer. Consultant as a Software Developer and web developer. Jobbade oftast nära och ute hos kunden.
2012/09 - 2015/08
Beckhoff Automation AB, Malmö
Automation Engineer. Worked directly with customers to help them with both their automation projects and hardware. Was in charge of showing customers new products regarding safety. Held courses in Beckhoff safety hardware and programming.
2011/08 - 2012/04
Pixelbite , Helsingborg
Game Developer / Programmer. Studio with 8-10 persons doing mobile games. C++ was used.
2008/05 - 2009/07
EC Electrocentralen/Actemium, Malmö
Automation Engineer. Mostly out at site with customers to implement automation program to different machines in the industry.